Review of Flight Unlimited 2:
Flight unlimited II came out as the main competitor to Microsoft's flight simulator 98 and the two were pretty evenly matched despite this title having a few months extra time to develop itself.
It is pretty much a bog standard flying simulator with a pretty small selection of planes such as a Mustang or the Beechcraft. The world is very nicely rendered with a lot of places done in 3d which allows you to fly in between the buildings or under certain bridges.
The game has the usual training tutorial that needs to be done if you are a first time flier otherwise you face a long wait on the runway randomly hitting buttons until your plane does something. The missions are your basic flight maneuvers and seeing how well you cope in harsh weather conditions.
Overall this is a game that only fans of the genre could really enjoy. Casual gamers would have too much of a hard time learning the controls at the start and then get bored with the lack of scenario's or decent planes to fly.
Review of Brothers in arms: road to hill 30
Brothers in arms: Road to hill 30 is very similar to a lot of WW2 based shooters but with one major difference - None of the weapons shoot straight. You could unload 100 bullets at an enemy 10 meters away and probably only hit him once or twice. At first this seems annoying but the more you play the game the more you realise that is in fact a really cool feature.
This blatant inability to kill enemies yourself turns the game into more of a strategy game where you have to work on providing covering fire for your troops whilst they try to flank the enemy positions and take out the Germans using the element of surprise. if you were able to take out all enemies yourself by simply pointing and clicking at then then the game would become a really dumb simple shooter.
I recommend this game to anyone who wants a bit of a challenge and not just to pretend to be an American and run in all guns blazing trying to take out anything that moves.
Flight unlimited II came out as the main competitor to Microsoft's flight simulator 98 and the two were pretty evenly matched despite this title having a few months extra time to develop itself.
It is pretty much a bog standard flying simulator with a pretty small selection of planes such as a Mustang or the Beechcraft. The world is very nicely rendered with a lot of places done in 3d which allows you to fly in between the buildings or under certain bridges.
The game has the usual training tutorial that needs to be done if you are a first time flier otherwise you face a long wait on the runway randomly hitting buttons until your plane does something. The missions are your basic flight maneuvers and seeing how well you cope in harsh weather conditions.
Overall this is a game that only fans of the genre could really enjoy. Casual gamers would have too much of a hard time learning the controls at the start and then get bored with the lack of scenario's or decent planes to fly.
Review of Brothers in arms: road to hill 30
Brothers in arms: Road to hill 30 is very similar to a lot of WW2 based shooters but with one major difference - None of the weapons shoot straight. You could unload 100 bullets at an enemy 10 meters away and probably only hit him once or twice. At first this seems annoying but the more you play the game the more you realise that is in fact a really cool feature.
This blatant inability to kill enemies yourself turns the game into more of a strategy game where you have to work on providing covering fire for your troops whilst they try to flank the enemy positions and take out the Germans using the element of surprise. if you were able to take out all enemies yourself by simply pointing and clicking at then then the game would become a really dumb simple shooter.
I recommend this game to anyone who wants a bit of a challenge and not just to pretend to be an American and run in all guns blazing trying to take out anything that moves.
Thomas Urban writes weekly WoW gold making guides and game reviews for
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